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Games Workshop Warhammer 40k - Harlequin Troupe

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Ferrone, Siro (2006). Arlecchino. Vita e avventure di Tristano Martinelli attore. Bari: Lateraz. ISBN 9788842078685. White Dwarf Weekly 56 (21 Feb 2015), "Shadowseer," "Death Jester," "Focus On...The Great Players," "Uniting the Kindred," "Paint Splatter," "This Week In White Dwarf - Masters of the Masque," "Designer Notes: Shadowseers," "Codex: Apocrypha Extra," pp. 5-8, 10-15, 21-26, 50-55, 57-62, 64-68

Trouper - Warhammer 40k - Lexicanum Trouper - Warhammer 40k - Lexicanum

Flip Belt - These devices enhance the Harlequins' agility to incredible levels by making use of the Aeldari's signature anti-gravitic technology.

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The Harlequin’s kiss contains a monofilament wire that unravels inside its victim, turning their insides into soup (not that the Aeldari would know anything about something as prosaic as soup). This horrific outcome is represented by the Kiss of Death Stratagem. A masque is an army and a company of dramatic players both. It has no formal leaders, being instead a collective of like-minded devotees of Cegorach. All know their duties through their familiarity with the traditional roles of the characters they have adopted. No Harlequin rules their fellows for long, for all possess an equal voice. Mayer, David. "Pantomime, British", Oxford Encyclopedia of Theatre and Performance, Oxford University Press, 2003, accessed 21 October 2011 (subscription required)

Troupe - Wahapedia Troupe - Wahapedia

Sterling, Charles (1943). "Early Paintings of the Commedia dell'arte in France." Metropolitan Museum of Art Bulletin, New ser., v. 2, no. 1 (Summer, 1943). JSTOR 3257039. Swift beyond belief and impossibly agile, Harlequins flow through battle like silk streamers in a hurricane. As they close with the foe, the Players are in constant motion, a riot of prismatic colour that dazzles the senses. The oncoming Harlequins sprint, leap and weave, the blades and blasts of their terrified enemy whistling around them to little effect. Bloodied Shards (997.M41) - Amid the crystalline deserts of Jai'Hallaer, the Masque of the Veiled Path meet a vast Khornate warband in battle. Using illusion and guile, the outnumbered Harlequins lead their rage-blind foes into the Shattered Rift, before crushing them in a razor-edged landslide. Well Versed: Once per battle, you can use a VOID-DANCER TROUPE Tactical Ploy without spending any Command Points if this operative is the VOID-DANCER TROUPE operative specified by that Tactical Ploy. As the Aeldari fell, so too did their ancestral gods, consumed by She Who Thirsts. All Aeldari know the tale of the Fall. Yet not all know that, when the Aeldari fled their doom, they took with them the seeds of Cegorach's vengeance. These individuals, the worshippers of the Laughing God, would find bloody purpose in the years to come.It’s not just the Harlequins’ close-combat weapons that have been refreshed in the Aeldari codex. We’ve already seen what the shuriken cannon can do, but the haywire cannon on the Voidweaver is now so devastating that these fast-moving skimmers will tear through enemy tank squadrons. The Maedrax Encore (785.M41) - The Masque of the Dreaming Shadow begin a decade-long campaign against the tomb worlds of Maedrax, fighting to stem the rising Necron tide after craftworld Ulthwé's failure to do so. The difference between these three Troupes to a non-Aeldari observer would be hard to distinguish by visual clues alone. Save for a rune badge that is either a prism, heart or four-sided star, there is little else to distinguish them from each other. The true difference between them is how the Players act. Harlequin's Kiss - The iconic weapon of the Harlequins, once plunged into the victim's body, this weapon reduces their innards to meat slurry in moments.

Harlequin Void-Dancer Troupe Kill Teams Clown Tears: Harlequin Void-Dancer Troupe Kill Teams

Many Troupe Masters display their Troupe rune upon the coat's lapel or hem -- others prefer to use this space to better display the kaleidoscopic patterns of their masque, adhering instead to the Players' practice of bearing their Troupe rune upon the shoulder, thigh or knee. The masque rune is usually marked upon a sash, though this is by no means consistently so.

The Harlequins are highly accomplished warriors and each Player, as their warriors are called, can be considered almost a one-man army in melee combat. Harlequin weapons fire is invariably lurid and spectacular in its effect, drawing upon the ancient technologies of the Aeldari to achieve impressively lethal results. Searing beams of polychromatic light, howling storms of shuriken blades, and billowing clouds of shimmering, hallucinogenic gas herald the Harlequins' explosive arrival onto the stage of war:

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