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Games Workshop - Warhammer Underworlds: Beastgrave - Morgweath's Blade-Coven

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Rerolls are good. I’d rather this be a Reaction, as it can end up wasted, but you have enough effects that trigger off of Crits that using this before an important Charge is excellent.

Warcry: Four Underworlds Warbands I’m Excited to Field

While this isn’t the strongest Weapon Upgrade in the game, it’s not a bad one by any means, and sometimes having the Heal can save your fighter. You probably don’t take it over Amberbone weapons, but it’s a neat alternative. I think this is excellent. Hold this, fish for Crits, get free Glory. Yes, you can’t spend it to get Upgrades, but Glory is Glory, and this is more reliable than something like Daylight Robbery. I can’t rate it 5/5 since it doesn’t directly impact the board, which is a hard sell for a Gambit card, but it is a strong inclusion for tiebreaking and winning games. Raf: Legitimately love this card. There’s probably some reactions out there I’m not remembering that shut it down but it’s going to fun apologizing to your opponent as you play it since they’re probably already annoyed you rolled a crit. Euphoric Dust is another poison card but too short-acting and just really situational. Most enemy fighters have only 1 defence and it just takes a lot of work to setup. Absolute Stillness is quite difficult to pull off if you’re not Thorns of the Briar Queen. Still, if you can invest in the push cards and run a lot of Quarry cards it’s very tasty for 2 glory as an end phase objective.

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Incredible Agility. Shame it doesn’t work on Kyrae but she is movement 5. Still just very situational and you get more use out of mobility cards like Spectral Wings. Headlong Fury is an amazing mobility card. While it only works with inspired fighters, it helps for covering ground as well as grabbing objectives in a final power step. Kill someone, inspire, then move onto an objective. Really strong when played correctly.

Warhammer Underworlds: Margwaeth’s Blade Coven Hot Take Warhammer Underworlds: Margwaeth’s Blade Coven Hot Take

Now we move onto the universal card aspect of the warband review where I look at and rate the universal cards that come with Morgwaeth’s Bladecoven. Kyrae is a Blood Stalker Krone and armed with her Heartseeker Bow. This has a massive range of 4, 3 fury, 1 damage and has Ensnare too! She also has a Sacrificial Knife which is range 1, 2 fury and 1 damage. Unlike her other Bladecoven, Kyrae starts with a movement characteristic of 5 and has a wounds characteristic of 3 as well as having a dodge characteristic of 2. This all makes her fast and durable which synergises well with what the warband wants to do in terms of objectives and weakening enemy fighters from afar for easier kills. I think this is bad. All your chumps will generally die the first time they’re hit, but maybe you want a bit of healing for Morgwaeth and Kyrae. In that case, Heal(1) isn’t particularly great, and I’d rather have other preventative defenses in place. Greedy Gauntlet is the card Mollog and Ironskull’s Boyz have been waiting for. Everyone else will most likely pass. Honest Scrap is very situational but I like it as it really scuppers very defensive players investing in a lot of re-rolls. This hurts you too but I always like cards that enforce and even playing field.This is basically a free score against any Objective warband, and even Aggro warbands tend to jump onto Objective Markers for scoring purposes. You can also push them onto an Objective, or use Mischevious Spirits to slip one underneath an enemy. It loses some effectiveness if the meta shifts away from Hold Objective, but I don’t think that will happen any time soon. It would be a 5/5, but as you’ll do a lot of chip damage, it will occasionally be hard to set up perfectly. Morgwaeth’s Blade-Coven is a 5 fighter warband that consists of: Morgwaeth the Bloodied, Kyrae, Khamyss, Kyrssa, and Lethyr. Each miniature is a highly detailed Daughter of Khaine warrior equipped with the standard lethal bladed weaponry they’re known for along with hardly any armour at all which befits their agile nature. They’re also Warhammer Underworlds’ first fully female warband with a snake-aelf! My favourite miniature from the warband has to be Morgwaeth. She looks great and really stands out from the normal Hag Queen with her raised chalice and lengthy spear. I just love how everything is flowing in the same direction while she stands triumphantly a top some ruins. The ‘Eavy Metal team has really pushed the ball out of the park with their paintjob, truly beautiful work.

Morgwaeth’s Blade-Coven – Can You Roll A Crit? Morgwaeth’s Blade-Coven – Can You Roll A Crit?

Morgwaeth’s Blade-Coven are a 5 fighter warband which puts them in the middle of not having too many fighters but also not have too few. 4 is still the perfect number in my books but 5 fighter warbands usually end up having at least 1 fighter exposed to early charges from the start of the game. Like most warbands, Morgwaeth’s Blade coven (generally) share a movement value of 4 uninspired while all defending with dodges. The whole warband also inspires when it is the 3 rd round of a game. This has downsides but it makes them the only warband with a truly guaranteed inspiration mechanic no matter what happens during a game. This would be really tempting in a world where Pit Trap didn’t exist, and might gain some interest once it rotates out. As it is, it’s a risky card with big payoff, but praying for Crits isn’t always the most reliable ways to get damage.Purposeful Strike is once again another very reliable 1 glory end phase objective. Your range 2 and 3 fighters can score this for you with ease.

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