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Xbox 360 4GB Console with Kinect Sensor: Includes Kinect Adventures

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The feeling starts when it first scans your face as you start a new game and places your avatar on screen, and carries on when you wiggle an arm or shake a leg and realise that your avatar is copying you exactly. There is lag, and you can see this in the efforts that some games have made to get around this. However, in the sorts of game that Kinect does well, it’s really not that much of an issue. It’s not the technical limitations that will stay with you, but that all-important sense of fun.

Project Roadmap - The current roadmap for the project (libfreenect, analysis library, and applications)

Latest News

Support for four new languages for speech recognition – French, Spanish, Italian, and Japanese. Additionally it would add support for regional dialects of these languages along with English. [120]

a b Miller, Ross (November 4, 2010). "Kinect for Xbox 360 review". Engadget. AOL. Archived from the original on November 5, 2010 . Retrieved November 4, 2010. Silbert, Sarah (May 23, 2013). "Microsoft: next-gen Kinect sensor for Windows to launch in 2014". Engadget. Archived from the original on October 30, 2019 . Retrieved January 17, 2020.Tsunoda joins Microsoft in 2008 along with Darren Bennett as general manager and creative director, respectively. They join forces with Kipman. As others experiment with what might be Xbox’s Wii equivalent, Tsunoda, Bennett, and Kipman, along with a small team, work on their own skunkworks project based around depth cameras and depth sensing. The key difference between this and the previous depth initiative is that the new effort brings machine learning into the mix, to identify a user’s skeleton with PrimeSense’s technology. They make several different demos, and, much like with the Wii before it, they pitch new ways to engage with games, ditching the standard controller in favor of a camera that can read the human body’s movements, translating that data into on-screen actions. a b "Xbox 360′s Kinect given release date for Australia". September 1, 2010. Archived from the original on September 3, 2010 . Retrieved September 3, 2010. Gorman, Michael (March 27, 2012). "Kinect for Windows version 1.5 to be released in May". Engadget.com. Archived from the original on May 31, 2013 . Retrieved June 15, 2013. Microsoft had abandoned the idea of Kinect for video games, but still explored the potential of Kinect beyond that. Microsoft's Director of Communications Greg Sullivan stated in 2018 that "I think one of the things that is beginning to be understood is that Kinect was never really just the gaming peripheral...It was always more." [89] Part of Kinect technology was integrated into Microsoft's HoloLens, first released in 2016. [90] Microsoft: Kinect doesn't listen in mainland Europe till spring". September 1, 2010. Archived from the original on November 8, 2010 . Retrieved September 1, 2010.

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