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Crazy Taxi 2 (Dreamcast)

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Third Interactive Achievement Awards - Craft Award". Academy of Interactive Arts & Sciences. Archived from the original on October 11, 2000 . Retrieved January 11, 2023. a b c Fletcher, JC (June 20, 2010). "Sonic Adventure on PSN and XBLA won't venture outside of 4:3 aspect ratio". Joystiq. Archived from the original on October 13, 2013 . Retrieved October 5, 2010.

Crazy Taxi (USA) DC ISO Download - CDRomance Crazy Taxi (USA) DC ISO Download - CDRomance

Profile of Robert J. Yorio". Carr & Ferrell LLC. Archived from the original on September 28, 2007 . Retrieved October 4, 2010. a b Gerstmann, Jeff (May 8, 2001). "Crazy Taxi Review (PS2)". GameSpot. Archived from the original on June 30, 2019 . Retrieved October 12, 2014. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on September 18, 2017. a b Fragmaster. "Crazy Taxi review". Planet Dreamcast. Archived from the original on October 12, 2007 . Retrieved October 3, 2007.

Crazy Taxi is a series of racing games developed by Hitmaker and published by Sega. It was first available as an arcade video game in 1999, then released for the Dreamcast console in 2000. It is the third best-selling Dreamcast game in the United States, selling over a million copies. [1] The game was later ported to the PlayStation 2, GameCube, and IBM PC compatibles with sequels also appearing on the Xbox, Game Boy Advance, and PlayStation Portable systems. During 2001, Electronic Arts and Fox Interactive released The Simpsons: Road Rage, which has been labeled a rip-off of the Crazy Taxi game engine by game reviewers. [20] [21] [22] In this game, the player controlled one of The Simpsons characters as they drive around Springfield, bringing passengers to these destinations in a way like in Crazy Taxi. So therefore, Sega brought Fox Entertainment, Electronic Arts, and developer Radical Games Ltd. to court over this infringement of the 138 patent. [23] The case, Sega of America, Inc. v. Fox Interactive, et al., was settled in private for an unknown amount. [4] The 138 patent is considered to be one of the most important patents in video game development. [24] Games [ edit ] Crazy Taxi (arcade) [ edit ] The Crazy Taxi arcade cabinet

Crazy Taxi - Wikipedia

Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine Selogy, Chris (August 8, 2007). "Crazy Taxi: Fare Wars". Gamer 2.0. Archived from the original on September 27, 2007 . Retrieved August 15, 2007. a b Bottorff, James (February 17, 2000). "Crazy Taxi drives up interest in road games". The Cincinnati Enquirer. Archived from the original on October 5, 2001 . Retrieved October 12, 2014. Graser, Mark (December 11, 2014). "Sega Taps Evan Cholfin to Adapt its Videogames for Films, TV, Digital Platforms (EXCLUSIVE)". Variety . Retrieved July 26, 2015.Crazy Taxi 2 introduced several new features not found in the original, including two new cities, "Around Apple" and "Small Apple", both somewhat based on New York City. The new cities share four new drivers as default, bringing the total playable characters to eight. a b "U.S. Patent 6,200,138". U.S. Patent Office. March 13, 2001. Archived from the original on January 10, 2016 . Retrieved August 14, 2007.

Crazy Taxi 2 ROM Free Download for Sega Dreamcast - ConsoleRoms Crazy Taxi 2 ROM Free Download for Sega Dreamcast - ConsoleRoms

Crazy Taxi: High Roller". Sega Amusements U.S., Inc. Archived from the original on August 22, 2007 . Retrieved August 15, 2007. Gerstmann, Jeff (November 20, 2001). "Crazy Taxi GameCube Review". Gamespot. Archived from the original on September 30, 2007 . Retrieved August 15, 2007. Major Mike (4 June 2001). "Crazy Taxi 2 Review for Dreamcast on GamePro.com". GamePro. Archived from the original on 12 February 2005 . Retrieved 13 October 2014. a b c Park, Andrew (October 14, 2002). "Crazy Taxi Review (PC)". GameSpot. Archived from the original on May 14, 2015 . Retrieved October 12, 2014. Ahmed, Shahed (July 5, 2001). "Sega provides perspective on the upcoming Crazy Taxi film". Archived from the original on September 30, 2007 . Retrieved August 15, 2007.Dan Elektro (December 26, 2001). "Crazy Taxi Review for GameCube on GamePro.com". GamePro. Archived from the original on March 10, 2005 . Retrieved October 12, 2014. a b c Miller, Greg (August 7, 2007). "Crazy Taxi: Fare Wars Review". IGN. Archived from the original on October 18, 2007 . Retrieved August 15, 2007. Harley Davidson L.A. Riders". Sega. Archived from the original on October 28, 2010 . Retrieved October 12, 2014. Ross Dannenberg and Steve Chang (January 19, 2007). "The Ten Most Important Video Game Patents". Gamasutra. Archived from the original on October 13, 2007 . Retrieved August 14, 2007.

Crazy Taxi 2 for Dreamcast - GameFAQs

Kenji Kanno has noted that the gameplay in the Crazy Taxi series has otherwise not "evolved" with each new game "because basically the whole point of the game is to have a lot of fun in a short period of time, and it's a very concentrated game. So instead of trying to evolve the series necessarily, it's more like taking that concept and putting it in different places – seeing how it works". [13] Kanno considered bringing the title to newer consoles, but wanted to include multiplayer features and having a time cycle within the game that would affect passengers' attitudes and the environment of the game. [14] Setting [ edit ] Crazy Taxi Arcade Machine – Driving Machines – Arcade Machines". Highway Entertainment. Archived from the original on September 24, 2010 . Retrieved October 5, 2010. a b IGN Staff (April 8, 2003). "Crazy Taxi: Catch a Ride". IGN. Archived from the original on August 8, 2007 . Retrieved August 15, 2007. a b Navarro, Alex (August 22, 2007). "Crazy Taxi; Fare Wars review". Gamespot. Archived from the original on September 30, 2007 . Retrieved August 29, 2007.Gerstmann, Jeff (November 20, 2001). "Crazy Taxi Review (GC)". GameSpot. Archived from the original on January 4, 2014 . Retrieved October 12, 2014. Press release: 2000-02-02: CRAZY TAXI RACES TO SEGA DREAMCAST WITH IRREVERENT, OFF-THE-WALL DRIVING FUN". Sega Retro. June 16, 2017. Archived from the original on May 6, 2023 . Retrieved May 6, 2023. Barnes, J.C. "Crazy Taxi (PS2) – Review". AllGame. Archived from the original on November 16, 2014 . Retrieved November 16, 2014. Davis, Justin (October 11, 2012). "Crazy Taxi Review (iPhone)". IGN. Archived from the original on October 16, 2014 . Retrieved October 12, 2014. Wollam, Allison (October 31, 2003). "Fun ends as DSI Toys liquidates assets". Houston Business Journal. Archived from the original on December 5, 2007 . Retrieved August 15, 2007.

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