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Donkey Konga (Includes Bongos) (GameCube)

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Tanaka, John (October 2, 2008). "First Look: Wii de Asobu Pikmin". IGN. Archived from the original on February 2, 2021 . Retrieved July 12, 2020.

Juba, Joe (April 2005). " Donkey Kong Jungle Beat (GC)". Game Informer. No.144. p.130. Archived from the original on January 14, 2008 . Retrieved March 31, 2014. a b c d Totilo, Stephen (April 23, 2007). "Multiplayer: Not Enough Support Drummed Up for Nintendo Bongos". MTV. Archived from the original on July 10, 2020 . Retrieved July 17, 2020. Lane, Gavin (July 18, 2020). "Feature: Best Donkey Kong Games Of All Time". Nintendo Life. p.2. Archived from the original on July 21, 2020 . Retrieved July 20, 2020.

The beauty of the DK Bongo controller, which comes bundled with the game and looks like a basic set of bongo drums, is that it's largely self-explanatory. Though, aside from the obvious left and right drum pads, there is a small microphone in between that is there to sense the sound of a hand clap. Ultimately, tapping the sides of the bongos or simply saying the word "clap" into the mic seems to get the job done, too, which speaks to the extreme sensitivity of the microphone. Using these three basic motions--hitting the left drum, hitting the right drum, and clapping your hands--Donkey Konga builds a full-on rhythm action game. By design, it's fundamentally easy to control, but that doesn't prevent Donkey Konga from offering a hearty challenge. Major Mike (April 2005). " Donkey Kong Jungle Beat Review for GameCube on GamePro.com". GamePro. p.82. Archived from the original on April 6, 2005 . Retrieved March 31, 2014. Unnamed Donkey Kong Country proof-of-concept (Unknown, VB) • puzzle (Unknown, N64) • spritemonkeyEX (Unknown, N64) • Mario vs. Donkey Kong Wii U demo (2014, Wii U) Ivan, Tom (February 28, 2009). "Guinness ranks top 50 games of all time". Computer and Video Gamesplc. Archived from the original on March 4, 2009 . Retrieved June 2, 2016. a b "2004 winners". Game Critics Awards. Archived from the original on April 30, 2016 . Retrieved August 25, 2013.

Willington, Peter (July 16, 2011). "Donkey Konga (GameCube) Review". Nintendo Life . Retrieved March 30, 2014. a b "Nintendo EAD Tokyo". GameSpy. Archived from the original on April 13, 2021 . Retrieved July 9, 2020. Updated Australian Release List – 24/10/04". PALGN. October 24, 2004. Archived from the original on March 7, 2012 . Retrieved July 7, 2014.Donkey Kong (1981, arcade) • Donkey Kong Jr. (1982, arcade) • Donkey Kong 3 (1983, arcade) • Donkey Kong Jr. Math (1983, NES) • Donkey Kong 3: Dai Gyakushū (1984, computer) • Donkey Kong (1994, GB) • Mario vs. Donkey Kong (2004, GBA) Holmes, Jonathan; Davis, Ashley (May 13, 2009). "Review: New Play Control! Donkey Kong Jungle Beat". Destructoid. Archived from the original on March 31, 2014 . Retrieved March 31, 2014. a b c Gerstmann, Jeff (March 11, 2005). " Donkey Kong Jungle Beat Review (GC)". GameSpot. Archived from the original on April 6, 2014 . Retrieved March 30, 2014. Holmes, Jonathan (May 13, 2009). "Review: New Play Control! Donkey Kong Jungle Beat". Destructoid. Archived from the original on April 21, 2022 . Retrieved April 21, 2022.

Donkey Kong and Diddy Kong are sitting on a beach one day when they come across some mysterious objects that resemble barrels. Fearing they had something to do with King K. Rool, they take them to Cranky Kong. Cranky explains that they are bongos, so Donkey tries playing them, as does Diddy. Then, when Donkey claps, the bongos start glowing. Cranky explains that the bongos have some kind of power inside them. Donkey and Diddy continue to play the bongos, but they both play terribly. Cranky advises them to practice. At first they are against this, but then they realize if they can become successful in playing the bongos, they could afford as many bananas as they wish, so they start practicing. The 100 Greatest Games Of All Time". Empire. 2009. Archived from the original on May 15, 2011 . Retrieved April 21, 2022.Elston, Brett (April 5, 2006). " Donkey Kong Jungle Beat review". GamesRadar+. Archived from the original on July 11, 2020 . Retrieved July 10, 2020. Shea, Brian (August 7, 2015). "The Stages We Want Released For Super Smash Bros". Game Informer. Archived from the original on April 22, 2022 . Retrieved April 22, 2022. Donkey Konga 2, [b] marketed in Japan as "Donkey Konga 2: Hit Song Parade!", is the 2004 sequel to Donkey Konga for the Nintendo GameCube, a video game where the player must pound on a special, barrel-like controller called the DK Bongos along with a selected song. Donkey Konga [a] is a GameCube rhythm video game series starring the ape Donkey Kong, developed by Namco and published by Nintendo. The series' games are intended to be played with a special controller called the DK Bongos that resemble two small bongo drums, but can optionally be played with the standard GameCube controllers.

Jungle Beat was released in Japan on December 16, 2004, in Europe on February 4, 2005, and in North America on March 14. [24] It was released as both a standalone game and a bundle with the DK Bongos. [25] [26] The European version was released on the same day as the Game Boy Advance Donkey Kong game DK: King of Swing. [26] To promote the North American release, Nintendo sent 20 individuals dressed up as apes to participate in the 20th Los Angeles Marathon, which took place on March 6. The individuals wore Jungle Beat-branded clothing, carried DK Bongos, and chanted the game's title as they ran. [27] Jungle Beat was released when Donkey Kong had mostly been relegated to spin-offs and supporting roles in other Nintendo franchises, following Microsoft's acquisition of Rare. [8] The Legend of Zelda series - The Legend of Zelda Theme is featured on the North American, European and Australian versions of the game. Van Zelfden, Alex (May 1, 2008). "The Music of Super Mario Galaxy". IGN. Archived from the original on May 5, 2022 . Retrieved May 5, 2022. Donkey Kong and Diddy Kong are strolling across a beach and suddenly find a mysterious pair of barrels. DK attempts to open it but is stopped by Diddy, who believes it is a trap from King K. Rool.Gameplay [ edit ] A screenshot of the first level. The combo count builds up based on how many objects Donkey Kong bounces off of without touching the ground.

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