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Posted 20 hours ago

Monte Cook Games MCG00074 "No Thank You Evil" Game

£21.31£42.62Clearance
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About this deal

The kind of art that gets kids excited about their characters and the game world, and that encourages them to jump into someone else’s shoes (or princess dress or superhero costume) for a little while. We’re working with our lead artists, Cathy Wilkins and Michael Startzman, to create diverse characters that reflect the real world of gameplaying families.

Reading the blogs from parents over the past couple of years who’ve taken the time to tweak the games to make them a bit easier and more kid-themed has been inspiring and informative. Older kids are running games with their parents and for their siblings. And non-gaming parents, aunts, uncles, and even grandparents are jumping in. We’ve seen Disney princesses, weird Santas, saddle-wearing cat balloons, and all kinds of other super imaginative ideas arise from families gaming together: Olivia is a Super Smart Princess who Experiments with Science. Rowan is a Cool Robot who Plays withOoey Gooey Things. Their best friend tells them that a dragon has stolen all his chocolate coins. They’re the only ones who can enter Storia and save the chocolate—how will they do it? It’s all up to them!If you’ve been reading my series on designing games for kids (and if you haven’t, you can find it here), you might already be anticipating what I’m about to say next: Adventure Book: This book features adventures designed for beginning players and Guides, up through more advanced players. Maps, artwork, and special creatures provide lots of fun for players of all experience and maturity levels. The same consideration for young readers is going into the design of this book as well. Starting with character creation I have been approaching this game with the idea of the "profound power of YES". If my boys think of something they want to do "Yes, let me figure out how to make it work." It requires a little more effort on my part, but the rewards have been stunning. My 5 year old spent 15 minutes telling me about every piece of equipment, every detail of his guy that he literally just made up. He couldn't stop himself, and I was only too happy to let him keep developing his ideas. All that to say I've tried a lot with my son and if you're on the fence about any of the above options NTYE has been what's worked best for him and I. I was probably about six years old when I played my first roleplaying game, Bunnies and Burrows. I was obsessed with Watership Down, and all I really cared about was the fact that I could be a bunny and that I could wear the bunny ears from my Halloween costume when we played. I honestly remember very little about the rules, except that you could fight things with a special kind of karate called Bun Fu. (We had pet rabbits at the time, and I thought I knew an awful lot about how rabbits acted, so my Bun Fu was mostly me thumping my feet on the linoleum floor as hard as I could until our babysitter–our GM–couldn’t take it anymore and told me that sometimes bunnies fought very quietly so they didn’t give themselves away to their enemies.)

I'm so excited to begin play. The rule book is a very easy to understand version of the Cypher System. I am completely sure a 4 year old could learn this game, while playing with a 12 year old.So.... I'm doing a My Little Pony adventure. Starting w/ the 3 core stories and then branching off from there. A game that’s accessible to the widest variety of players. We are working hard to make sure that the game is accessible to players with challenges like dyslexia, color-blindness, visual impairments, and autism. Character sheets are large, and colorful Pool tokens and character cards means that there’s very little writing or math involved in gameplay.

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