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Rabbit: The Autobiography of Ms. Pat

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Face it, you love bunnies. Whether you’re an animal enthusiast or just someone looking for a floppy-eared distraction from political garbage fires, there’s nothing like a cute, cuddly, bunny rabbit to put a smile on your face. Except of course for books. Books are always where it’s at. Rabbit books then are pretty much the best of both worlds.

This book is perfect for fans of Margaret Wise Brown’s classic Goodnight Moon: it reads in a similar cadence but with warmer, more modern illustrations. In Good Day, Good Night , the little bunny spends each sunrise wishing a good day to his surroundings, then turns around and wishes them a goodnight as the sun starts to set. Bunny’s Book Club by Annie Silvestro, Illustrations by Tatjana Mai-Wyss Ok, some of my favorite books I’ve read have been science fiction gaming fantasies, I mean Ready Player One anyone?? Rabbits for me however was not anything like those books that I’ve devoured in the past as the “game” in this one was just our main character fumbling around here and there looking for clues then it would stall with an alternate reality reset moment. There are times the story seemed like it would get engaging but then it just stalled out again and for me this one took three days to trudge through when I can normally read a book in a couple hours. There are those that love this one but I just wasn’t one of them as it seemed slow and choppy with a not so exciting ending to me.So begins a crazy odyssey for K and his friends that occasionally crosses over into other dimensions or realities. K is warned, 'There are facts, lines, patterns, and laws beneath the world you recognize.' My husband is big into podcasts lately. The Moth, Hidden Brain, Armchair Expert, Ear Hustle... he listens to a bunch of them, but those are a few that I can name off the top of my head (because I've listened to them with him). I like podcasts okay, but honestly, I don't see the point of listening to them when I could be listening to a book instead. So, when he learned that Ms. Pat has a book, he decided that we should get the audiobook and listen to it together. And so we did. Rabbits has always been an edgy and dangerous game, but now as the 11th game is starting, people are disappearing and dying right and left. Our main character, K, has been a fan of Rabbits for years. A famous player in the game finds K and tells him he needs to fix the game or the whole world will pay a terrible price ... then promptly disappears. And now it looks like the nature of reality itself may be being affected by the game. K and his gaming friend/love interest Chloe keep getting told to stop playing the game or they'll die ... but it's really hard to let it go. Plus, for all the talk of the Mandela Effect and deja vu and quantum mechanics and the multiverse, this is NOT Science Fiction. It’s just straight fiction where mentally ill people talk about those things. I’m frankly surprised this hasn’t raised the ire of mental health advocates, because the main pinball — sorry, “character” — is clearly desperately mentally ill and is psychologically manipulated and emotionally abused throughout this story but everything is fine at the end because they “won” the nonexistent “game”. The protagonist tells us about the Game, which sometimes colloquially called Rabbits (I guess linked to following the Rabbit in Alice's Adventures in Wonderland / Through the Looking-Glass, but not sure). It is extremely secret and to play one needs to follow the cues or discrepancies, randomly spread, which can include things like a color photograph from the 50s of an old woman feeding a bunch of passenger pigeons, which went extinct in in 1914, or Sonic the Hedgehog in a computer game from 1983, when it first appeared in 1992.

Ronnie Harrison – One of Rabbit's former basketball teammates. He has slept with Margaret Kosko and Ruth Leonard. Some of the paintings seem to owe some allegiance to traditional "fine art". For instance, some of your renderings seem to echo Fred Williams or Brett Whiteley. What artists or paintings did you draw on for inspiration?Rabbit faces a deep-seated psychological identity crisis throughout the book. This is due somewhat to his affectionless relationship with his mother, which has at the very least given him cause to imagine matricidal and suicidal acts. [11] Rabbit hungers for something more than what he has, for a return to the golden era of his youth, for the sexual comfort of his relationship with Janice, and for a worldview that fits his tumultuous emotions. Rabbit Angstrom is dealing with his identity crisis and is trying to get help from the people he loves and needs to be next to him. Rabbit gets many scenarios and situations from family and friends to make his life better for himself and others around him. He tries his best to become a better person and man. Rabbit filled his emptiness in his life through lessons taught by other people in his life. He was taught that Faith can be used to help you become at peace with what you are going through like a tragic time you just encountered and how to cope with it after that. “If we are to understand Rabbit's identity crisis as emerging from Updike's Christian apologetics, the important critical task is to recognize the combination of sin, agitated depression, and simple worldliness in Rabbit, and to detect and describe the particular form of irony with which Updike hints at alternatives to his character's acts. These alternative acts will be Christian works of love that, in Kierkegaardian fashion, transcend the ethical and epitomize a genuine faith and sanguine identity. (Crowe 84)” In this paragraph by Crowe, he talks about how Rabbit has an identity crisis and he is explaining the Christian way that Rabbit grew up in and how that affected how he is to combat sin and depression and other worldly things that have happened in his life. Set in Seattle, Washington (where else??), the main character who goes by the letter K, has lived practically his whole life immersed in the game, one way or another. After a recent talk on the game at the Arcade, he is approached by a man who may be the winner of a past iteration of the game, who warns him that 'something is wrong with the game and if we don't fix it before the next iteration begins, we're all well and truly f---ed.' I don't really think about making things 'my own'. If anything, a particular idea or feeling owns me, which I guess answers the obsession thing. I often refer to Paul Klee's metaphor of the artist as a tree, drawing stuff up through the roots to slowly process into leaves. The work dictates itself towards some sort of independence from my own contrivances - hopefully anyway. When things are really working, it's a bit like dreaming, you're part creator, part spectator, and a kind of slave until everything resolves itself. It doesn't take much to get 'obsessed' when the opportunity arises, and for a while I was working on the book to the exclusion of all else. It's a bit pathological sometimes! All Time 100 Novels". Time. October 16, 2005. Archived from the original on October 19, 2005 . Retrieved May 22, 2010. Look for the clues. Hell, this is like Fincher's The Game but impressively MORE funded, MORE involved, and deeper than anyone could have imagined. It's THAT kind of novel. And I LOVE it.

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