276°
Posted 20 hours ago

Knights of Bretonnia (Warhammer Omnibus)

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

The knights of Bretonnia live and breathe for the ideal, with quite a few exceptions. Their disregard and treatment of the peasantry tarnishes it however. As the Grail Knights are supposed to be all paragons of virtue (which is presumed to include the Virtue of Empathy that the vast majority of knights fail to exhibit) to become one, but Bretonnian nobles' sense of morals is a bit different from the usual person's so it tends to come down to a player's own interpretation whether the Grail Knights are genuine examples of this trope. On the campaign, bad climate. Their casualty replenishment is already the lowest in the game so they feel the pain of unsuitable climate more than any other faction. A bad enough climate may stop their armies from replenishing at all.

Action Girl: One of the series strongest examples. Case in point, she can cut a horse in two with that claymore of hers. The Dreaded: Inspires terror in all his foes, though the Beastmen in particular speak of him with dread, as he has slain untold thousands of their kind over the centuries. Crapsaccharine World: At first glance Bretonnia appears to be a honourable, idyllic kingdom, with its bright colors, chivalrous knights and almost Disney-esque castles, especially when compared to the decidedly grimmer and less romanticised Empire. However, beneath the veneer is an extremely oppressive system where the peasantry live in perpetual poverty and the nobility are regarded as practically infallible. Ironically, earlier editions were much less Python-esque. Knighthood was something one earned, and the nation was far more egalitarian. Interestingly, there are some traces of the previous editions in the game: The Foot Squires. The unit is made up entirely of peasants, but isn't considered Expendable, and their flavour text states that they actually have a chance of becoming knights. It's a very small chance, requiring them to perform a great deed or service to their lord in battle, but it's still a chance. Crippling Overspecialization: Their focus on amazing cavalry, which includes a wide assortment of heavily armored knights, comes at the detriment of everything else being subpar at best. Their infantry never rises above mediocre, their ranged options are very limited, they have one damaging but extremely slow artillery piece, and they don't have especially good magic. All in all, this means they have two heavy disadvantages:Prongs of Poseidon: The Trident of Manaan, which grants Alberic the ability to summon massive sprays of water to disrupt formations and send units flying., and confers to him a very good ability in killing other mounted units.

Crystal Dragon Jesus: Between its chapels, monasteries, codes of chivalry and female modesty, heavy use of stained glass and association with a pseudo-French kingdom of wandering knights, the faith of the Lady of the Lake is essentially medieval French Catholicism with a coating of Arthurian imagery. Religious Bruiser: Bretonnia worships its gods a lot and none as fervously as the Lady and to a lesser degree Shallya. In game, the entire army can pray at the very beginning of the game, to gain the Blessing of the Lady, they thus relinquish initiative for a ward save for all knights. Front Line General: He has a tendency to lead his men into battle from the front, inspiring them to acts of valor and one of his unique skills, "Lead from the Front", grants everyone around him a small leadership buff, alongside a large resistance to charge damage.Louen leads what was initially known as the main Bretonnia faction, simply named "Bretonnia", but was renamed "Couronne" as of The Potion of Speed update. Cool Horse: Bretonnian Warhorses are specially bred to bear knights and full armour, possessing higher than average endurance, and as a result are some of the finest in the entire old world. Heroic Vow: All Bretonnian knights errant swear the Knights' Vow when they become knights and get a liege. All questing knights swear the Questing Vow when they give up their service to quest for the Grail. All grail knights swear the Grail Vow before they're allowed to drink from the grail. Peasants, meanwhile, have a vow as well. They're not required to swear it (most probably doesn't even know it exists, since it was written by a noble), but they're required to live by it anyway, or else. This vow system has been incorporated as a campaign mechanic, Lords and Heroes are allowed to go on quests to receive different titles and vows, all the way up to the Grail Vow, with a variety of increasing bonuses being applied to the character. Unicorn: She can ride the graceful unicorn Silvaron as a mount option. The only human, infact, able to do so.

Gameplay and Story Integration: Bretonnian Lords need to take Knightly Vows to take Knight units in their armies without severe penalties. As he was already a Grail Knight before becoming King of Bretonnia, Leoncoeur already has all three vows at the start. Disc-One Nuke: He is already at Level 30, even at the earliest stages of the game. However, since he can only be used for a limited amount of time with each summon, it is not recommended to use him until things get a bit more desperate. Heroic Lineage: Is a blood descendant of Gilles le Breton through a cadet branch (the main branch being the dukes of Bastonne). Louen will occasionally say "I am the blood of Gilles" when selected on the map. Benevolent Mage Ruler: Even though she might not be the direct ruler of Bretonnia, all the nobles, knights and kings must obey her word no matter what the command might be, giving her the highest form of authority in the land. And so far, she has a pretty long history of being rather responsible with her power. Not to mention she leads her own subfaction. That being said, she does have a darkside, and there's always the question of the missing children who are abducted, and brought to her tower never to be heard from again.

Tancred II, Duke of Quenelles

Benevolent Boss: Alberic's "Appoint Revees" skill has him going directly over the heads of his nobles and appointing peasant administrators, causing his "Peasant's Duty" province commandment to get supercharged. Jeanne d'Archétype: A very blatant one, being a humble peasant girl who saved Bretonnia at its darkest moment by breaking a siege and winning the favour of its underaged king. To the point her name was translated as Jeanne in the French version of the game. Her story had a much happier ending, however. Spared by the Adaptation: In the official Warhammer timeline, Repanse lived a mortal's lifespan half a millennium before Karl Franz or Louen Leoncour were even born. Here, she's a grail knight and thus The Ageless. What is a knight without his steed? But what is the steed without his knight? Knight and steed, noble and peasant; on such relationship is Bretonnia built." Father Neptune: Most of his bonuses come from the seas that surround Bretonnia, he himself is a worshiper of the Sea God and wields a trident in battle. His powerbase in lore comes from Bordeleux's Badass Navy and small, but elite Knight Corps, and he's a Grumpy Old Man. At this point he's only missing a beard.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment