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Cool Mini or Not | Bloodborne: The Board Game | Board Game | 1 to 4 Players | Ages 14+ | 45 to 75 Minute Playing Time

£9.9£99Clearance
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Bloodborne’s theme is a mash of Lovecraftian horror meets a disease turning men into beasts. That which can’t be comprehended and the darkness within man caused by one’s own weakness. It’s tremendously gothic and dark and executes the theme fantastically. Does Bloodborne The Board Game manage that level of the theme? Can it? Well… I’d argue so, yes. The board game counterpart to the video game does not follow the same story. You are not the same protagonist, you’re just some Hunters on a night of the Hunt. Your Hunts entail familiar characters, enemies and bosses, but the overarching story and focus for these campaigns are different enough to keep you guessing.

If you have unanswered questions, we would suggest the BoardGameGeek unofficial FAQ list that does a pretty good job explaining things otherwise unavailable in the official FAQ or rulebook. It is the board game the fans have been waiting for, but Bloodborne: The Board Game can be anyone’s first Souls game as well. It is relentlessly brutal and hauntingly beautiful, but the high of the win in Bloodborne makes every tough fight absolutely worth it. Thanks to u/reiku_85 for initially creating this on Board Game Geek 1.0 - Game Mechanics 1.1 What is ‘Insight’? Bloodborne's theme is a mash of Lovecraftian horror meets a disease turning men into beasts. That which can't be comprehended and the darkness within man caused by one's own weakness. It's tremendously gothic and dark and executes the theme fantastically. Does Bloodborne The Board Game manage that level of the theme? Can it? Well... I'd argue so, yes. The board game counterpart to the video game does not follow the same story. You are not the same protagonist, you're just some Hunters on a night of the Hunt. Your Hunts entail familiar characters, enemies and bosses, but the overarching story and focus for these campaigns are different enough to keep you guessing. The last thing you need to do is to read the introductory cards and familiarise yourself with the mission. Often side missions will be prompted by the special tiles you have selected should you reach them, sometimes those are mandatory. Don’t lose focus on the main mission but try to complete as many side missions you can as those provide extremely useful rewards to complete the final objective which is usually a big boss fight.Each Hunter is attempting to collect the most blood and trophy bonuses through the game. Blood is earned by causing damage to a monster, with the blood echo tokens going to your player board, but they are not safe until you bank them. When a monster is killed, any player that took blood from that monster also earns a trophy. The miniatures produced by CMON are always of a particular quality. We’re fans, but know that there’s such a thing as miniatures for the sake of miniatures. Bloodborne the Board Game is a game that we feel needs the minis to embed that theme further. There’s a real sense of scale with them, and comparing your Hunter to the likes of Vicar Amelia or a Church Giant really brings it home for how small your Hunter is. How outgunned they should be. And yet, through clever card management and some great enemy manipulation, you can take these beasts down. Final Thoughts Blood is essential to win but don’t neglect trophies, as if you manage to max out one or more of the three types that’s another eight points a pop. It is also another thing to take into account when playing the Hunter’s Dream. Chalice Dungeon: an expansion that allows to play the game as a one-shot adventure with random tiles and enemies, in search of a boss and an epic fight. It contains 4 extra Hunters.

Each player takes a turn to play a card face down, keeping their move a secret until all players simultaneously reveal their played card. The cards can determine a wide range of effects but primarily focus on causing harm to the monsters you face. Some effects can affect other players, but they are far fewer than other cards. So at face value, it is a mostly cooperative experience - only ceasing cooperation in endgame scoring. The Chalice Dungeon expansion for Bloodborne The Board Game works as an alternative style of play for the core game. It runs a similar system of exploration and combat, but without an overarching story. No campaign and a more streamlined style of play. You enter, complete a single objective, then take on the boss. The gameplay’s core mechanics are the same for players as they would be in the core game, with players running Hunters the same way they would in a campaign. This objective doesn’t change for any Chalice Dungeon experience, but whole system works with any enemies, bosses or Hunters chosen from any module or expansion. What’s more, is that this expansion includes five bosses unique to the video game’s Chalice Dungeons and unavailable to any other expansions. There’s even scope for a competitive mode. Differences This expansion gives so much scope for freedom. Any enemies. Whichever boss. A plethora of Hunters to throw into the bowels of the dungeon, too. It’s an all you can eat buffet of replayability! What’s more impressive is how some of the smaller expansions to the core game provide more tiles for this expansion. It’s an expansion that’ll keep getting fed into. Whether that’s through more enemy models, or through the other extras.The game is for three to five players and works well at each player count, but the minimum of three can make it harder to get to the table. The hunters set their health to eight, the first player reveals the first monster, blood tokens equal to its health (plus modifiers at higher player counts) and combat begins. Can’t We All Just Get Along? Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.

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