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Games Workshop Codex: Chaos Space Marines

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Like the others, it’s full of army-specific datasheets, rules, and bespoke Crusade content for the Death Guard, the vile,disgustingly resilient sons of the dread Daemon Primarch Mortarion. Vox Daemonicus is 12″ no deepstrike & enemies must pass a leadership test or cannot perform actions or psychic actions; infantry only

Doom has come upon the Thousand Sons. Born from the Rubric, a curse of fire and dust stalks them across time and space. The spirits of the Rubricae are vanishing from the prisons of their armour in the fourth novel in John French’s Ahriman series. These grosteque guys lend a classic Lost and Damned feeling to any army of Traitoris Astartes – and they’ll be a welcome addition for any Chaos Lord who enjoys commanding a Cultist-heavy horde of mortal rabble, whether it’s an Alpha Legion rebel cell or the indentured helots of the Iron Warriors. During the Horus Heresy, the terrible Imperial civil war that pitted the battle-brothers of the 18 known Space Marine Legions against one another, there were two factions. These were the Loyalist Space Marines who continued to serve the Imperium and the Emperor of Mankind and the Chaos Space Marines of the Traitor Legions who betrayed the Emperor and pledged their souls to the service of the four Ruinous Powers of Chaos. These are some serious buffs, however, we don’t really know what else they will have, so it might not be taken all that often. Either way though, buffing a character this much has to be good. Night Lords Chaos Space Marines, also sometimes called Traitor Marines, Renegade Marines, or Heretic Astartes, are former Space Marines of the Imperium of Man who have chosen to abandon the service of the Emperor of Mankind and dedicate themselves to Chaos to achieve their own ends.

The Chaos Space Marines have the same genetic origins as the Space Marines in the gene-seed created by the Emperor from the genomes of the 20 Primarchs, and thus have the same physical abilities as their uncorrupted counterparts. Due to their allegiance to Chaos, Veteran Chaos Space Marines often suffer from extreme mutations (or Chaos "gifts" depending on the point of view). Traitor Marines are virtually immortal due to their sojourns within the Warp, and their Terran millennia of experience afford them levels of tactical mastery and advanced battlefield skills that the much younger Loyalist Space Marines have not yet earned.

Wars of the Paraxial Succession (917.M41) – When the Adeptus Terra praefect of the Medea Cluster, Lord Sector Parax, is discovered to be harbouring deviant mutation and accused of being in league with the Ruinous Powers, he is executed before a court of his peers without trial. With no successor however, the Adeptus Arbites Lord Marshal takes direct control of the Cluster, his rule so brutal that a dozen uprisings flare up within the year. The entire Cluster erupts into anarchy as the Wars of the Paraxial Succesion draw in Space Marines, both loyal and renegade, from far and wide. When the devotees of Chaos die, their psychic energy, their souls in the Warp, do not fade away to an unknown destination, are not destroyed and are not devoured by Daemons like the souls of others. Instead their souls are swallowed by the collective power of the gods, sustaining them and increasing the eternal power of Chaos. When you’re marked up, the Dark Gods can properly bless you with a Chaos Boon. Sure, it may make it difficult to put your Power Armour on , but a scorpion tail is pretty useful in a fight.And there’s a lot of units to choose from. Alongside the faction’s codex, GW also released the long-teased Paragon Warsuits, Celestian Sacresants (as shown on the codex’s front cover), and Dogmata, as well as faction-specific Battle dice and datacards.

Wanton Slaughter: When using a pistol/assault/melee vs below half strength unit or LD 6 and below = +1 to wound (Super doctrine) In the Immaterium, similar thoughts and emotions of the sentient beings of the galaxy join together like rivulets of water running down a cliffside. They form streams and flows of anguish and desire, pools of hatred and oceans of pride. For billions of standard years these tides and waves of psychic energy have flowed unceasingly through the Warp and such is their power that they eventually formed creatures hewed from the energy of the Empyrean. As the years pass, a Heretic Astartes grown obsessed with death may find his helm transforming into a flayed skull that is fused to his own features, whilst one who seeks to glut himself on flesh finds his intestines mingling with the recycler cables of his power armour until he is a living engine of consumption. The Green Death (437.M36) - The infected Ork warbands invading the Ecclesiarchy Shrine World of Sanctia evince a terrible new barbarism. They fall upon the planet's defenders and consume them bodily, devouring the living and the dead alike, as if compelled by a daemonic hunger. Bloating and swelling, the Orks become obese monstrosities that can move only at a snail's pace. Puzzled by this strange reprieve, the Adepta Sororitas systematically purge the Orks with Flamer and Bolter. It is then that Mortarion and his Death Guard make planetfall. The skeletally thin Daemon Primarch looms over the bodies of the Orks as he stalks to the front lines. At his passing, each Ork bursts apart in a shower of foul fluids, and dozens of Nurglings spill out from their remains to follow their master. Sanctia falls to the Green Death within twenty solar hours of Mortarion's arrival, and the plague spreads across the Ecclesiarchy-held system at an unstoppable pace. From this new Chaos Space Mariners Codex rules rumor complication below, the big standouts are Legionnaires being the new name for the CSM troop choice.

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The Emperor’s Children, on the other hand, are all about being seen. These sinister sensationalists are true maestros in the art of combat, each a dark reflection of their Primarch’s obsessive perfectionism… and while their skills are immaculate, the Unbound Arrogance of their greatest champions can get them in serious trouble. Are you ready to gamble for greatness? The energies of the Warp will cause a Heretic Astartes warrior's flesh and blood to meld with his armour over time until they become one and the same, just as it conjoins his consciousness with the once-pure Machine Spirits of his wargear. They have been a part of the IP for a while, but it’s nice to see them grab models. Also, they mention they will be horde style, so we expect them to be quite cheap but have some nice strength. Accursed Cultists Torments

The Traitor Legions of the Chaos Space Marines represent 9 of the 20 original First Founding Legions of Space Marines who were created by the Emperor of Mankind from the genomes of his 20 primarchs in the late 30th Millennium to fight the Great Crusade that forged the Imperium of Man. To be a Chaos Space Marine is ultimately to feel a near god-like power over other beings, particularly one's fellow Humans. Having been freed for solar decades, if not centuries, from the experience of fear and now released from responsibility, a Chaos Space Marine does not dread either retribution or punishment for his deeds. All we have to do now is wait and pray GW doesn’t touch their point values too much. Especially considering their weakness tends to be how easy you can just kill them. New Chaos Space Marines Warp Talons 40k Rules DatasheetsThe Great Crusade (ca. 800.M30 - 005.M31) - The Emperor rises from the anarchy of sundered Terra during the Age of Strife and creates the primarchs. The first Space Marines are created in turn near the end of the Unification Wars. With the Warp Storms that isolated Terra during the Age of Strife finally dissipated, the Emperor goes forth into the galaxy. Over the course of campaigns unnumbered, the Emperor's Space Marine Legions unite Mankind. The Imperium of Man is born. In the wake of the birth of the Great Rift, the forces of the Chaos Space Marines under the leadership of Abaddon the Despoiler now represent the most grave threat to the continued existence of the Imperium of Man. Their will is hardened by constant training and fighting, and they battle with dedication and zeal, brooking no hesitation, mercy or cowardice. All of these things combine with the best weaponry and armour in the galaxy to make the Space Marines the most fearsome warriors of the Imperium. As the Chaos Gods battle one another within the Warp and the Realm of Chaos, so too, do their followers wage war upon one another in the material universe. The victors of these battles earn more power for their masters, although the machinations and natures of the Chaos Gods are such that often a victory is unnecessary, merely the acts of sacrifice and battle in and of themselves.

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