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Gamewright | Go Nuts for Donuts | Board Game | Ages 8+ | 2-6 Players | 20 Minutes Playing Time

£9.975£19.95Clearance
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The guide even separates the donuts by the background colors of the cards so that you can easily find what you’re looking for. Go Nuts for Donuts (hereafter known as GNfD) is a simultaneous action selection/set collection card game that has players trying to earn the most points by acquiring useful cards (i. Important note: an action card’s ability is only ever triggered when you pick it up from the donut row. Mucho Matcha – Scores 3 points at the end of the game as long as you have fewer than 7 types of donuts.

During setup, a certain number of donut cards are dealt face up underneath numbered tiles into the donut row.So, that might have looked like a lot to digest (pun totally intended) but it is a process that will take you maybe 30 seconds at most. The game is quickly explained and a great start to a boardgame evening with friends or a simple party game. Even though there are some similarities, this one is different enough that you can own both without any real overlap in gameplay. The meanest option, I think, is to foist the card that docks seven points at the end of the game upon someone else. In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one.

Most purchases from business sellers are protected by the Consumer Contract Regulations 2013 which give you the right to cancel the purchase within 14 days after the day you receive the item. And coming from a guy who tends to find himself playing more light games than any other, that is saying something. The number of Donut cards played per game varies based on the number of players so a game is different each time. The book also includes a donut guide that includes detailed explanations of each card along with a picture of each donut type. When there are not enough cards from the deck to refill the row, the game ends and highest score wins.

After all the donuts have been collected or discarded, the game ends and the player with the most points wins. On your turn, secretly choose which card you want from the donut row by choosing the selection card in your hand that corresponds to the number of the card you want in the donut row. Once all of the cards that were selected by players has been taken and any special powers resolved, the donut row is refilled.

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