276°
Posted 20 hours ago

Militarum Tempestus Taurox Prime 47-16 - BX-A4-6-T48 - Warhammer 40 000 - Games Workshop

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Relic – Blessed Bolt Pistol: Relic bolt pistol. Pistol 2, S5, AP-2, D2 and can snipe characters and has D3 against PSYKERs. Adeptus Mechanicus Technical Specifications [ ] Taurox Prime Armoured Personnel Carrier Vehicle Name: First, let's get this out of the way, the regular Taurox is okay for its points. It's not fast, which is a major liability for an 11/10/10 transport. If you already have chimeras from previous editions, don't upgrade unless you're running Militarum Tempestus specifically.

For that matter, this review assumes you are using the Taurox Prime from Militarum Tempests as that is my only experience with it. Steadfast Leviathan is the one doing some legwork here, giving a bit more motivation to take a lone super heavy.It’s still underwhelming, but does at least have the upside of being T7 and carrying 12 models, making it a cheap, modestly hard to shift bumper car that can bring your buff characters too. Having long been maligned, seeing a couple of these in decently-performing lists isn’t uncommon, and they’re cheap enough that armies going all-in on spamming them turn up sometimes as well. A bit of extra resilience and mobility for 65 points is basically just fine. This list has some good stuff that helps build up the Tempestus’ ability to throw out deadly surgical strikes in the early-mid game. At their recently reduced prices and with these tools to help them punch up, they can be a real headache for opponents. Warlord Trait – Sanctity of Spirit: Enemy psykers within 24″ suffer perils on any roll of a double. Regimental Doctrine – Death From Above: Enemy models slain in the shooting phase count as two for the purposes of morale. That sounds like we’ve eliminated a bunch of things, but there’s still 11 units to talk about. Oof.

You only have access to these if you have at least one Militarum Tempestus detachment in your army.Furious Charge – 1CP: After charging with an OGRYN unit, roll for each of your models within 1″ of the enemy and deal a MW on a 4+. Not a bad boost, and could be helpful to get the ball rolling if you’re sending your Bullgryn into something very tough or numerous, but can be a little challenging to set up with their large bases. C+ You then make a Charge roll for the charging unit by rolling 2D6. The result is the maximum number of inches each model in that unit can be moved if a Charge move is possible. For a Charge move to be possible, the Charge roll must be sufficient to enable the charging unit to end that move:

The Taurox is primarily armed with a set of twin-linked Autocannons, one located on each side of the vehicle's hull. The Taurox can have an armoured turret added to the top of the vehicle, and its twin-linked Autocannons located on the turret. This allows a 360-degree field of fire and an elevated firing location. Storm Bolter: For the cost of meltabombs, lets you plink off a couple more shots. Decent on the anti-infantry variant above, but I wouldn't build with this in mind. One of the better reasons to play guard. 315 points gives you 9 bodies with a variety of 2+ or 4++ saves. You always want to mix slab shields and brute shields, and swap their grenadier gauntlets for their clubs so they can beat stuff to death. The mix of invulnerable saves and 2+ saves is good at baseline, as you can allocate wounds from small arms fire to the 2+ guys and bigger guns onto the invuln guys. x1 multi part plastic Taurox Prime kit: A fast-moving transport with a versatile range of powerful armaments.The tank features a fully-detailed interior complete with a driver, a hatch that can be built closed or open, a turret gunner with a helmeted or bare head who can be positioned at a height of your choice, and other accessories to customise your Taurox Prime – including decorative armour panels, an ornate grille-plate, and a stowed sledgehammer. This kit can alternatively be used to build a standard Taurox.Fragile. Seriously. The same hull points as a chimera, but side armor is worse than a Rhino. Keep this baby in cover. Bellowing Voice: +3″ to the range of any abilities on the datasheet. There’s nothing super exciting to combo with this beyond making your characters slightly better. It’s sort of fine, but will never edge out the good choices. C More of a curiosity than an actual top-tier unit, Aradia is a special psyker with a unique power – Psychic Augment. This is a WC8 power that gives an ASTRA MILITARUM INFANTRY unit +1 to hit. Stratagem – Vicious Traps – 1CP: After an enemy charges a CATACHAN unit wholly on or within a terrain feature, deal d3 MWs to the charging unit on a 4+. Vengeance for Cadia! – 1CP: Confusingly not Cadian-Specific. Use this before an infantry unit shoots or fires Overwatch. Re-roll failed to hit and wound rolls against CHAOS units. This one doesn’t have the broadest utility, but the buff here is wild. Situational, but powerful enough when it’s “on” to get a B+ overall.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment