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Ferrus Manus: The Gorgon of Medusa (Volume 7) (The Horus Heresy: Primarchs) [Hardcover] Guymer, David

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The brotherhood shared by the Primarchs Fulgrim and Ferrus Manus, the Phoenician and the Gorgon, was well known in the Imperium at the time of the Great Crusade, as the two superhuman leaders formed an instant connection upon their first meeting. One of the most physically powerful of the Primarchs, whose skills as an artificer of arms and armour were every bit as potent as his martial prowess, Ferrus Manus despised weakness. By his presence on the battlefield, the Primarch drove his men to acts of superhuman endurance and remorseless fervour. When the Gorgon, as he had become known, strode forth from the forbidden realms of sundered Medusa to batter the disparate clans of his world into submission to his overlordship, he was already thought of as a living god by its natives. But while he did not require of the Medusans worship and did nothing to encourage it, he demanded obedience to his will, and bloodily broke any who would contest his word. Nor did he quell conflict or bring peace upon the planet, but instead he gave the Iron Fathers -- the half Tech-priests, half-shamans who ministered to the clans' spiritual and technological needs -- the fruits of his own intervention in exchange for the technological secrets they had kept down the generations. Through the Gorgon's teachings the Medusan clans then forged better weapons and stronger machines with which to fight to prove their worth to survive. Confessing his unease to Santar, Manus reveals that he has had strange dreams of late. What he does not reveal is that the sooner he gets the campaign finished and off the world, the better he'll feel. Deciding to abandon the Army if they cannot keep up, Ferrus Manus leads his forces deeper into the desert. Bion Henricos, acting as a liason between the legion and the soldiery, communicates this intention to their colonel, feeling a surprising twinge of remorse as he does so. That change continues all the way into the 41st Millennium, where the Iron Hands have a fairly sinister reputation. Known for replacing parts of their bodies with bionic enhancements – all the better to purge the innate weakness of flesh – and for being coldly logical rather than compassionate, they are akin to the Adeptus Mechanicus in their search for mechanical perfection.

Ferrus Manus | Warhammer 40k Wiki | Fandom

Fulgrim, Primarch of the Emperor's Children Space Marine Legion, was one of the first of his kind to fall from the Emperor's grace on the Xenos World named Laeran, officially designated as Twenty-Eight-Three, being the third world the 28 th Expeditionary Fleet had brought into Imperial Compliance. Unbeknownst to the III rd Legion, the serpentine Laer species were corrupted xenos worshippers of the Chaos God of Pleasure, Slaanesh. Though the resource-rich Ocean World of Laeran would be of immeasurable value to the Great Crusade of the Emperor, its alien inhabitants did not wish to share what blind fortune had blessed them with. They had refused to see the manifest destiny that guided Mankind through the stars and had made it abundantly clear that they held the Imperium in nothing but contempt. The III Legion's advance had been rebuffed with violence, and honour demanded that they answer in kind.Rest? We were not made to rest; we go on, unflinching, unstoppable, unending in our strength. The Emperor did not make us for such mortal concerns as hearth and home, vanity or contemplation; we are his engines of war, his hammers, beating out the fabric of existence into a vessel fit for Mankind to inhabit." The downsides, again, are limited – Loyalists only, no Ferrus Manus (he’s dead!) and no allies. Frankly, none of these are a problem for this list – the Immortals and Hatred will usually carry the day easily. Legion Special Units Gorgon Terminator Squad Hailing from the soot-choked sprawl of Old Albia, the loyal Qavitine Plate cities, and all over Ancient Terra, the early X Legion was already known for the warrior discipline and ironclad determination that would serve them well in battles to come. The Imperial Army’s human troops were a little less appreciative of the Legion’s low regard for their capabilities – there’s no time for the little people when you’re on that Great Crusade grindset. Moving onto his other rules, he has Battlesmith (3+) (so can repair vehicles in a pinch – handy if he is in a Super Heavy transport) and all vehicles with at least 1 AV13 facing gain It WIll Not Die if Ferrus is in the army. This is absolutely insane in a Head of the Gorgon List – all your Contemptors, Land Raiders, Predators, etc will all have two rolls a turn to regain HP, and most of them will be able to Outflank. Truly, he is a master of armoured warfare. The Necron Star Gods, the C'tan, are entities of pure energy that can only interact with the physical universe through the possession of robotic bodies crafted for them by the ancient Necrontyr from necrodermis. The shape of their necrodermis body can be modified at will by its possessing C'tan, or C'tan Shard as they currently exist, and so each Star God looks very different from its fellows.

The Iron Hands Are Hard as Nails - Warhammer Community

The granting of this boon was the embodiment of a new pact between the Warmaster and the Iron Warriors' primarch, a gift from Horus to Perturabo intended to symbolise Perturabo and the Iron Warriors' newfound allegiance to the Warmaster rather than the Emperor. Fools claimed that Forgebreaker had sealed the pact between Horus and the Iron Warriors, but only Perturabo knew it was Horus' forgiveness for the massacre his Legion had perpetrated against the population of Olympia that truly bound the Iron Warriors to Horus Lupercal. Manus took his Legion and reforged it – like a master artificer might reforge a journeyman’s blade – turning the Legion into one of the most deadly fighting forces in the galaxy. The Iron Hands, as they became known, were not fond of subtle warfare, focusing instead on direct, bloody combat. The Gorgon was an uncompromising master, and his warriors fought ever hard to gain just a scrap of his approval. Weakness could not be tolerated. Once Fulgrim had claimed the blade as his own, the daemon within it began whispering in his mind and corrupting his soul towards the service of Slaanesh. He began to wield the daemonblade more often than his prior weapon, the great sword Fireblade that had been forged for him on Terra by his fellow Primarch and most favoured brother, Ferrus Manus. Thinking the whispers in his mind was only his own subconscious speaking to him, Fulgrim began listening to what it offered. Eventually, he discovered these were actually the whispers of the daemon that existed within the blade. After a lot of persuasion from his brother Horus, himself already corrupted by the Ruinous Powers after his injury on the moon of Davin, Fulgrim gave himself over to Chaos, and found his particular patron in the Prince of Pleasure, who offered the Primarch a route to the ultimate perfection he so craved for himself and his Astartes, free of all morality and dependent upon the pursuit of ultimate self-obsession. When the primarch of the X th Legion was discovered during the early years of the Great Crusade, he was among the first of the Emperor's lost sons to be found, and, like Horus Lupercal and Leman Russ before him, had risen to become a warlord in his own right on the world on which he had been cast. The primarch of the Iron Hands has decided that the best way to get the Emperor’s attention is to show Him he can do things better than his brothers. A wonderful opportunity opens up on the non-compliant system of the Gardinaal. A few companies of the Thousand Sons and Ultramarines are having great difficulty in bringing this civilization to heel, and they’ve called upon the Iron Hands to help them out before Roboute Guilliman arrives. Guilliman is several weeks away, whereas Ferrus is only days out. He’s supposed to hold things together for the Ultramarines while they wait for their primarch, but Ferrus has other ideas. He’s going to bring this system under compliance before Roboute arrives.On the tabletop, Castrmen is a unique unit – he can be taken as the Warlord, but must be put inside a vehicle or super-heavy which has the Tank type as a “pilot”. If the vehicle is destroyed, he ends up on foot as a Consul-level threat. The war machines of the Necrons are things of impossible science and countless arcane technologies. To the young species of the galaxy, the energies and weaponry of these strange engines of destruction are more akin to magic than anything recognisable as physical engineering. Fulgrim's 28 th Expeditionary Fleet of the Great Crusade conquered Laeran for the Imperium, exterminating its hostile native reptilian species, the Laer. Laeran was a water world, its continents having sunk beneath its oceans' waves centuries before when all of its ice caps and glaciers melted. The oceanic world was home to a native sentient species known as the Laer who were reptilian and serpentine in form but also engaged in extensive genetic engineering to perfect their species, creating a multitude of different castes who were genetically designed to best serve their intended function in Laer society. Having no land area, the Laer, whose technology equalled or even exceeded that of the Imperium in certain areas, had moved their entire society onto hundreds of floating coral islands that circled a central nexus in the planet's atmosphere. Each coral island was held aloft by an anti-gravity generator. Primarch– ( Independant character , Master of the Legion , Eternal Warrior , Fear , Adamantium Will , Fleet , Fearless , It Will Not Die )

Ferrus Manus | If The Emperor Had a Text-To-Speech Device Ferrus Manus | If The Emperor Had a Text-To-Speech Device

Sire of the Salamanders– in an army which contains Vulkan , any models with the legiones astartes ( Salamanders ) special rule gain 1+ leadership and the Adamantium Will special rule. Medusan Immortals become Troops, and gain Stubborn if the majority of a unit is in the enemy deployment zone – making them even more hardy than they usually are. I started BoLS Interactive in 2006. I’m a lifelong tabletop & RPG gaming enthusiast, and internet publisher working to entertain and inform my readers every day. The fact all vehicles gain Blessed Autosimulacra for free is, however, very very good. This is a significant buff to vehicles, giving them a good chance of regenerating Hull Points over the course of the game for no additional cost. Necrodermis is the xenos material created over sixty million standard years ago by the Necrontyr species that is often described as "living metal." It was originally used by the Necrontyr to construct their massive sub-light starships that explored and settled the Milky Way Galaxy millions of standard years ago.

The X Legion has a comparatively well-documented origin, with a wide recruitment base from all over Ancient Terra. They had a strong recruiting relationship with Old Albia – as did the Death Guard – which lent a fierce martial pride and a streak of brutality to the nascent fighting force. They won a number of honours in the pacification of the Sol System, including the battles against the xenos Lyasx on Oberath, and were clearly destined for greatness even before the Great Crusade began in earnest. Overwhelmed with rage, the headstrong Ferrus Manus disregarded the counsel of his brothers Corvus Corax and Vulkan and hurled himself against the fleeing rebels, seeking to bring Fulgrim to personal combat. His veteran troops -- comprising the majority of the X th Legion's Terminators and Dreadnoughts -- followed. What had begun as a massed strike against the Traitors' position was rapidly turning into one of the largest engagements of the entire Great Crusade. I Horus Rising • II False Gods • III Galaxy in Flames • IV The Flight of the Eisenstein • V Fulgrim • VI Descent of Angels • VII Legion • VIII Battle for the Abyss • IX Mechanicum • X Tales of Heresy • XI Fallen Angels • XII A Thousand Sons • XIII Nemesis • XIV The First Heretic • XV Prospero Burns • XVI Age of Darkness • XVII The Outcast Dead • XVIII Deliverance Lost • XIX Know No Fear • XX The Primarchs • XXI Fear to Tread • XXII Shadows of Treachery • XXIII Angel Exterminatus • XXIV Betrayer • XXV Mark of Calth • XXVI Vulkan Lives • XXVII The Unremembered Empire • XXVIII Scars • XXIX Vengeful Spirit • XXX The Damnation of Pythos • XXXI Legacies of Betrayal • XXXII Deathfire • XXXIII War Without End • XXXIV Pharos • XXXV Eye of Terra • XXXVI The Path of Heaven • XXXVII The Silent War • XXXVIII Angels of Caliban • XXXIX Praetorian of Dorn • XL Corax • XLI The Master of Mankind • XLII Garro • XLIII Shattered Legions • XLIV The Crimson King • XLV Tallarn • XLVI Ruinstorm • XLVII Old Earth • XLVIII The Burden of Loyalty • XLIX Wolfsbane • L Born of Flame • LI Slaves to Darkness • LII Heralds of the Siege • LIII Titandeath • LIV The Buried Dagger

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